Robin Schmidt

Education
Hochschule der Medien
Stuttgart, Germany
B. Sc. Computer Science and Media
- Tutor for 'Software Development 2'
Relevant Courses:
Software Development • Web Development • Algorithms and Datastructures • Database Systems • IT Security • Application Security • IT Security: Attack & Defense • Computer Networks • Computer Graphics • Software Development for Cloud ComputingSep 2022 - Present
Johann-Georg-Doertenbach Schule
Calw, Germany
A-Levels (Abitur) with a focus on Computer Science
Relevant Courses:
Software Architecture • Software Development • Internet of Things • Mathematics • ChemistrySep 2019 - Jul 2022
Work Experience
Mercedes-Benz AG
Böblingen, Germany
Full Stack Web developer Intern at the GCSP/TPC department
- Further development of the front-end and back-end of the existing web application
- Interface integration with internal systems
- Coordination and implementation of the testing phase of the web application within the project team
- Coordination and implementation of the application release in alignment with the requirements of central IT
Sep 2024 - Feb 2025
Projects
TikTok Money Glitch
Next.js
React
TailwindCSS
Typescript
A cloud based platform for automatically generating short-form video content
- AWS ecosystem including Lambda functions, DynamoDB, and Polly for serverless video generation
- Cloud cost management and optimization strategies for computational workloads
- Video and speech processing pipelines with text-to-speech synthesis and audio-visual synchronization
- Team collaboration in complex cloud environments with shared infrastructure management
Apr 2024 - Aug 2024
mplan
Nuxt.js
Raspberry Pi
Ubuntu Core
Vue
A redesign of the room information system at Stuttgart Media University
- IoT development with Raspberry Pi including custom Ubuntu Core image creation and snap-based deployment
- Vue.js and Nuxt.js ecosystem including view transitions, internationalization, and component architecture
- User-centered design for constrained displays with focus on information density and readability
- Backend-less application development with proxy-based data fetching and CORS management
Apr 2024 - Aug 2024
WebGL Scene
TypeScript
Vite.js
WebGL
A 3D scene built with WebGL
- WebGL fundamentals including vertex management, texture mapping, and real-time rendering optimization
- Custom OBJ file parsing and 3D model data processing from scratch
- Shader programming with GLSL for toon rendering and non-photorealistic visual effects
- Performance optimization for smooth cross-device rendering with efficient memory management
Jul 2024 - Jul 2024
GooseChef
Next.js
NextUI
React
TypeScript
A fullstack recipe platform with social features
- Advanced Next.js patterns including API routes, middleware, and server-side rendering optimization
- Large-scale application architecture with proper Git workflows and collaborative development practices
- Backend development with tRPC for type-safe APIs and Prisma for database management
- Authentication implementation using Auth.js experimental features and troubleshooting evolving APIs
Oct 2023 - Mar 2024